Das Klangmonster für Film, TV, Videogames, Ambient, Multimedia und generell für elektronische Musik! Die Macher von A.I.R., Synergy und The Elements haben in Zusammenarbeit mit den Kirk Hunter Studios die Symbiose von Orchesterklängen mit psychoakustischem elektronischen Sounddesign geschaffen.
Cineastische Atmos, innovative Arpeggioator/ Gated Melodien & rhythmische Instrumente und Loops, donnernd perkussive Einschläge, Transition Trailer Effekte (zoom, wusch, zosch) und sich verändernde Rhythmusloops, bewegliche morphende Flächen um nur einiges zu nennen.
27 GB, 1200+ Instrumente & Multis, Kontakt Player 3, vorinstalliert auf einer Festplatte von Glyph (160 GB) im Hosentaschenformat.
Durch den gelungenen Einsatz der Mögllichkeiten des Native Instrument Kontakt 4 Players, hat der Benutzer Zugriff auf über 40 Effekte und Performance-Parameter, wodurch das Kreieren dynamischer Klanglandschaften zum Kinderspiel wird. Profitieren Sie von der klanglich-kreativen Vielfalt, die durch die Kooperation von Sample Logic mit herausragenden Komponisten auf der ganzen Welt entstand. Dieses virtuelle Instrument wird Sie inspirieren, egal ob im Studio oder im Live-Betrieb.
Morphestra Hard Drive Specifications
- Comes pre-installed on a Glyph PORTAGIG 800, 160 GB Hard Drive
- FireWire 800 & USB 2.0 ports
- 7,200 RPM 8MB cache
- SATA II hard drive
- Qualified for use in all major Digital Audio Workstations
- 3-year warranty
- 2-year free basic data recovery
- 1-year overnight advanced replacement
Drive includes: Morphestra software, Kontakt Player software, 160 GB hard drive, FireWire 800 cable, USB 2.0 cable, Portable carrying case, External power supply.
Morphestra´s scripted sound-sculpting interface breaks new boundaries, giving users unprecedented control achieved through the Native Instruments Kontakt engine. With 5 full tabs of more than 40 onscreen effects and performance parameters, morphing and sculpting has never been easier. Whether in the studio or on stage, this production-ready virtual instrument inspires and delivers on demand. Not to mention, Sample Logic has collaborated with many of the world´s leading composers to provide a massive variety of multis created by composers for composers.
Additional multis have been created by:
Mark Isham - Grammy/Emmy award-winning composer whose works includes: FAME, CRASH, BOBBY, A RIVER RUNS THROUGH IT, MIRACLE, POINT BREAK, RESERVATION ROAD, BLADE, LIONS FOR LAMBS, NEXT, INVINCIBLE, OCTOBER SKY, OF MICE AND MEN, CHICAGO HOPE, and much more...
Tom Salta - Renowned video game composer whose works includes: RED STEEL 2, TOM CLANCY´S H.A.W.X., GHOST RECON ADVANCED WARFIGHTER 1 & 2, NEED FOR SPEED UNDERGROUND 2.
Rupert Gregson-Williams - Award-winning composer whose works include: BEE MOVIE, BEDTIME STORIES, MADE OF HONOR, YOU DON´T MESS WITH THE ZOHAN, CLICK, OVER THE HEDGE, HOTEL RWANDA, I NOW PROnOUNCE YOU CHUCK AND LARRY, and much more...
David Lawrence - Award-winning composer whose works include: HIGH SCHOOL MUSICAL, AMERICAN PIE 1 & 2, VAN WILDER, CANE, JERICHO, THE CLEANER, HARPERS ISLAND, and much more...
Bill Brown - Award-winning composer whose works include: CSI: NY, GHOST RECON, WOLFENSTEIN, RAINBOW SIX, COMMAND AND CONQUER, and much more...
How was Morphestra created?
Sounds have been recorded from all over the world and include: Symphonic/World percussion, Vocals, Guitars, Waterphone, Animals, Warehouses, Strings, Brass, Winds, Tools, Machinery and an entire realm of World/Ethnic instruments. We then manipulated these sounds using various proprietary Sample Logic techniques and combined them with multiple electronic synthesis elements to create new, organic, never-before-heard instruments and ensembles.
What´s under the hood?
Morphestra is packed with 27+ GB of over 1200 instruments and multis. The library is divided into 3 main categories: Atmospheres, Instrumentals, Percussives
All of these instruments are derived from orchestral studio and field recordings, many of which were manipulated, morphed, and processed at multiple stages of product development, including the sample production phase, the programming phase, and in real-time via Morphestra’s user controllable interface parameters.
- Atmosphere/ambient soundscapes and stinger construction kits
- Melodic and rhythmic tempo-synced loops, loop construction kits, and arpeggiated/gated melodic and impact sequences
- Single impacts, cinematic impact ensembles, and percussive kits
- Morphed winds, strings, synths, mallets, bells, solo and ensemble pads and melodic instruments
- Swipes, scrapes, and reverse transitional trailer effects
- Performance-ready multis (playable interactive presets templates made from multiple instruments)
"Rich, evocative and expensive sounding. The new library from Morphestra is epic" - BT -
"Morphestra seems to have fused all that is great with AIR, Elements and Synergy, placed them into "Warp Drive" with a divine palette of orchestral textures and rhythms and placed it right in your lap with one elegant Plug In. The sonic integrity is deeper, wider and more transparent than anything Sample Logic has done before. This is a "must have" for any composer serious about Film ,Television and Game scoring." -David Lawrence -
"I was really surprised at how cinematic and dramatic these instruments are. A highly cinematic original tool set with an impressive range of instruments" - Jesper Kyd -
"The guys over at samplelogic have done it ! - surprised me. I am looking forward to using MORPHESTRA on my next movie score. Finding original sounds to use while writing is essential and inspiring. MORPHESTRA is going to be my new go-to tool." - Rupert Gregson-Williams -
"Sample Logic has impressed me yet again with Morphestra. I´ve always loved the organization of SL patches, and was happy to see they had continued this tradition. But they´ve certainly outdone themselves with these sounds. When I´m scoring, looking for elements and sounds to add to the palette, I need diversity. This is an incredibly diverse library and it will see some heavy use here for quite some time. Well done gentlemen!" Mark Isham -
"Morphestra carries on the Sample Logic tradition bringing more fresh and inspiring textures. I really appreciate the simple and intuitive controls making "morphing" quick and easy. The Multi´s are great and really show off Morphestra´s power and variety of textures. This is a library I will be using for years to come." - Tom Salta -
"Great morphing ambiences, great morphing pulses and another fast, intuitive Kontakt interface from Sample Logic.. all combine to make an exciting, relevant and useful library". - Bill Brown
Video Demos
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Mehr Infos
Image GalleryTestbericht auf Amazona.deTestbericht auf Musicradar.com (Englisch!)Systemanforderungen
Dieses Produkt wird mit dem NI Kontakt Player 3 ausgeliefert!
PC
- Pentium oder Athlon 1.4 GHz
- Windows XP or Windows Vista
- 2 Gb Ram
Mac
- G4 1.4 GHz or Intel® Core™ Duo 1.66 GHz
- OS 10.4.x
- 2 Gb Ram
für alle
- 300 MB freier Festplattenspeicher zur Player Installation
- zusätzlicher Festplattenspeicher entsprechend der Library Grösse
- DVD Laufwerk
Sie können diese Library mit dem kostenlosen NI Kontakt Player 4 (oder höher) betreiben:
Download free Kontakt Player Windows (362MB)
Download free Kontakt Player Mac INTEL (458MB)
Support-Hinweis
Native Instruments bietet Registrierungs- und Aktivierungs-Support für KONTAKT PLAYER Produkte. Der technische Support wird von den Herstellern der jeweiligen Libraries übernommen.
Produkt Aktivierung:
Zur Autorisierung / Aktivierung des Produktes benötigen Sie eine Internet Verbindung auf einem beliebigen Computer (Challenge/Response)
Beat Empfehlung Heft 7/8 2010Music Tech UK, April 2010US Keyboard Magazine 1/2010 (English)Keyboard Magazine 1/2010Orchester-, Ethno- und Percussionklänge, menschliche und tierische Stimmen, Gitarren, ein Waterphone, Werkzeuge, Maschinen und Lagerhallen sind nur einige der Klangquellen, die für Morphestra aufgenommen und manipuliert wurden. Als Kollaboration der Soundschmiede Sample Logic und den Kirk-Hunter-Studios bewegt sich diese Samplebibliothek im Spannungsfeld zwischen organischen Klängen und elektronischem Sounddesign. Um dem Benutzer den zeitintensiven Installationsvorgang zu sparen, wird die 27 GB umfassende Sammlung vorinstalliert auf einer schnellen 160GB-Festplatte ausgeliefert.
Mit über 1200 hochwertigen Instrumenten und Multiklängen können Sie sich den bombastischen Sound Hollywoods in ihre DAW holen: Sei es, um Filmmusik zu komponieren oder das eigene Kopfkino zu beschallen. Enthalten sind atmosphärische Sounds und lebendige Flächen, Arpeggios und zerhackte Melodien, rhythmische Instrumente und Loops, wuchtige perkussive Schläge und spannende Effektklänge. Dabei wissen vor allem die Klänge der „Atmospheres“-Kategorie zu beeindrucken, mit denen sich im Handumdrehen verschiedenste Stimmungen ausdrücken lassen. Insbesondere die von erfolgreichen Filmmusikkomponisten erstellten Multiinstrumente haben als inspirierende Startpunkte für eigene Kompositionen einen enormen Nutzwert. Bei der Produktion der Bibliothek wurden die Klangbearbeitungs- und Skriptfunktionen des Kontakt-3-Players von Native Instruments ausgiebig genutzt, sodass der Benutzer die Sounds auf vielfältige Weise manipulieren kann.
Fazit
Morphestra bringt alle Voraussetzungen mit, um das Heimstudio zu erobern: einen vielseitigen Klangfundus, einen ausgezeichneten und kraftvollen Sound sowie eine flexible und intuitiv bedienbare Oberfläche.
Damit stellt es eine ideale Ergänzung zu traditionellen Orchesterbibliotheken dar. Der einzige Wermutstropfen ist, dass Morphestra nicht zu einem günstigeren Preis ohne Festplatte erhältlich ist.
Morphestra offers a well-organised set of imaginative sounds that are ideal for media-based music (or, for that matter, any musical style that benefits from an unusual and abstract sound palette). By providing the samples o n a hard drive, Sample Logic has produced one of the fastest installations we’ve seen of a samples-based instrument (even if you factor in copying samples onto an internal drive, should you choose to do so), although there’s no doubt that this must contribute significantly to the cost of the package – which isn’t cheap at more than £400.
Although there are several strong alternative solution available, the sheer size of Morphestra means there’s plenty to explore – and, more importantly, enough breadth to make it a one-stop shop for anyone involved in contemporary cinematic scoring. From sinister-soundng waterphones to complex, textured soundscapes, Morphestra has it all, and a few composers will be able to resist its evocative ‘cine-organic’ charms.
Verdict: Full to the brim with high-impact hits, deep pulsing undercurrents, ambient effects and reverse stings that wouldn’t sound out of place on any Hollywood trailer.
Rating: 8/10
Scoring From a Synthetic Pit by Jason Scott Alexander
PROS
Diverse, powerful, highly evocative material. Capable of huge textures right out of the box. Simple interface with easy controls for morphing. Mood-based preset organization is musically intuitive. Near-zero install time. No impact on current storage space.
CONS
Not as many electro beats as in previous Sample Logic libraries. Some redundancy in Instrumentals bank.
NEED TO KNOW
Who’s this for? Any film, TV, or video game composer looking for modern, edgy, relevant sounds. Creators of electronic and experimental music will find a lot to love here, too
How was it created? Samples were recorded in studios, concert halls, warehouses, machine shops, and natural habitats all over the world.
Can the included hard drive keep up with high track counts? Absolutely. Under the hood is 7,200rpm SATA-II drive with 8MB cache, bus power, and FW800 and USB2 connections.
What about street cred? Multis were programmed by Mark Isham, Rupert Gregson-Williams, David Lawrence, and Bill Brown, so if the street is in Hollywood, you’re set.
Morphestra puts a fresh spin on how we view and approach orchestral film scoring. Developed in association with Kirk Hunter Studios, it serves up an epic collection that’s anything but traditional. It comes pre-installed on a Glyph 80GB PortaGig hard drive, filling about a third of its capacity. The library itself is powered by Native Instruments Kontakt Player 3 (standalone, RTAS, AU, VST, DXi). Sounds come in three top-level categories: Atmospheres, Instrumentals, and Percussives.
The Atmospheres bin is arguably the crown jewel, containing around 230 presets grouped in subcategories such as Dark ’n’ Scary, Disturbed, Euphoric, Mystery/Suspense, and so on. What sets these programs apart from the rest is their deep internal movement and complex, evolving nature, ideal for initially building the mood of a piece. In “Days of Old,” for instance, random phrases of mournful sax are seamlessly, almost incidentally, woven between droning organ and reversed string loops, conveying a sense of blurred emotion.
The Instrumentals are less complex but just as animated. You get imaginatively tweaked renditions of solo and ensemble strings, metal and bamboo flutes, classical guitar, banjo, sitar, harp, vibe, chimes, music box, Clavinet, harpsichord, and more. Morphestra isn’t about usual suspects such as orchestral brass, woodwinds, or legato strings — all you get here is a trio of Kirk Hunter bonus programs. While the 225 main Instrumental patches loosely run the gamut of what you’d expect, there does seem to be a lot of repurposing from the same few dozen multisample sets, which results in some timbral redundancy.
Still, all the patches are all individually compelling. With five tabs of more than 40 onscreen performance and effects parameters to pick from on the clean and simple interface, Kontakt’s advanced scripting is leveraged to create exciting morphed material that you can further sculpt. Likewise, a built-in arpeggiator/gater is the secret weapon behind tempo-synced layers that give movement to many of the melodic instruments, in a stepping Wavestation-esque sort of way.
In the Percussives category are hundreds of dynamic impact sequences, world and symphonic drum loops, bowed and struck orchestral percussion, scraped and reversed transitions, altered and prepared instruments, and more.
Finally, over 130 jaw-dropping multis amount to ready-made soundtracks in construction kit form. You can literally hit any combination of keys in nearly any order and generate minutes of mind-blowing aural scenery. Morphestra truly impresses, offering some of the most inspiring and relevant modern cinematic material I’ve heard in any synth or sample library. If you can’t whip up a killer score to any edgy film, TV drama, or video game thrown at you using Morphestra, maybe gear isn’t the problem.
Scoring From a Synthetic Pit by Jason Scott Alexander
PROS
Diverse, powerful, highly evocative material. Capable of huge textures right out of the box. Simple interface with easy controls for morphing. Mood-based preset organization is musically intuitive. Near-zero install time. No impact on current storage space.
CONS
Not as many electro beats as in previous Sample Logic libraries. Some redundancy in Instrumentals bank.
NEED TO KNOW
Who’s this for? Any film, TV, or video game composer looking for modern, edgy, relevant sounds. Creators of electronic and experimental music will find a lot to love here, too
How was it created? Samples were recorded in studios, concert halls, warehouses, machine shops, and natural habitats all over the world.
Can the included hard drive keep up with high track counts? Absolutely. Under the hood is 7,200rpm SATA-II drive with 8MB cache, bus power, and FW800 and USB2 connections.
What about street cred? Multis were programmed by Mark Isham, Rupert Gregson-Williams, David Lawrence, and Bill Brown, so if the street is in Hollywood, you’re set.
Morphestra puts a fresh spin on how we view and approach orchestral film scoring. Developed in association with Kirk Hunter Studios, it serves up an epic collection that’s anything but traditional. It comes pre-installed on a Glyph 80GB PortaGig hard drive, filling about a third of its capacity. The library itself is powered by Native Instruments Kontakt Player 3 (standalone, RTAS, AU, VST, DXi). Sounds come in three top-level categories: Atmospheres, Instrumentals, and Percussives.
The Atmospheres bin is arguably the crown jewel, containing around 230 presets grouped in subcategories such as Dark ’n’ Scary, Disturbed, Euphoric, Mystery/Suspense, and so on. What sets these programs apart from the rest is their deep internal movement and complex, evolving nature, ideal for initially building the mood of a piece. In “Days of Old,” for instance, random phrases of mournful sax are seamlessly, almost incidentally, woven between droning organ and reversed string loops, conveying a sense of blurred emotion.
The Instrumentals are less complex but just as animated. You get imaginatively tweaked renditions of solo and ensemble strings, metal and bamboo flutes, classical guitar, banjo, sitar, harp, vibe, chimes, music box, Clavinet, harpsichord, and more. Morphestra isn’t about usual suspects such as orchestral brass, woodwinds, or legato strings — all you get here is a trio of Kirk Hunter bonus programs. While the 225 main Instrumental patches loosely run the gamut of what you’d expect, there does seem to be a lot of repurposing from the same few dozen multisample sets, which results in some timbral redundancy.
Still, all the patches are all individually compelling. With five tabs of more than 40 onscreen performance and effects parameters to pick from on the clean and simple interface, Kontakt’s advanced scripting is leveraged to create exciting morphed material that you can further sculpt. Likewise, a built-in arpeggiator/gater is the secret weapon behind tempo-synced layers that give movement to many of the melodic instruments, in a stepping Wavestation-esque sort of way.
In the Percussives category are hundreds of dynamic impact sequences, world and symphonic drum loops, bowed and struck orchestral percussion, scraped and reversed transitions, altered and prepared instruments, and more.
Finally, over 130 jaw-dropping multis amount to ready-made soundtracks in construction kit form. You can literally hit any combination of keys in nearly any order and generate minutes of mind-blowing aural scenery. Morphestra truly impresses, offering some of the most inspiring and relevant modern cinematic material I’ve heard in any synth or sample library. If you can’t whip up a killer score to any edgy film, TV drama, or video game thrown at you using Morphestra, maybe gear isn’t the problem.